Software engineering is the application of a systematic,
disciplined, quantifiable approach to the development,
operation, and maintenance of software.
Software Engineering
Software engineering is:
An engineering discipline that provides knowledge, tools, and methods for:
Defining software requirements
Performing software design
Software construction
Software testing
Software maintenance tasks
Software project management
Software Development Activities
Software development always includes the following activities (to some extent):
Requirements analysis
Design
Construction
Testing (sometimes)
These activities do not follow strictly one after another (depends on the methodology)!
Often overlap and interact
Software Requirements
Software requirements define the functionality of the system
Answer the question “what?”, not “how?”
Define constraints on the system
Two kinds of requirements
Functional requirements
Non-functional requirements
Requirements Analysis
Requirements analysis starts from a vision about the system
Customers don’t know what they need!
Requirements come roughly and are specified and extended iteratively
The outcome is the Software Requirements Specification (SRS) or set of User Stories
Prototyping is often used, especially for the user interface (UI)
The Software Requirements Specification (SRS) is a formal requirements document
It describes in details:
Functional requirements
Business processes
Actors and use-cases
Non-functional requirements
E.g. performance, scalability, constraints, etc.
Agile Requirements and User Stories
Requirements specifications are too heavy
Does not work well in dynamic projects that change their requirements every day
Agile development needs agile requirements
Split into small iterations
How to split the requirements?
Use simple, informal requirements description
User story: a small feature that brings some value to the end-user
What is User Story?
User story
User needs to accomplish something
Written informal (in words / images / sketches)
Looks like use-case but is different (less formal)
User stories have
Actor (who?)
Goal (what?, why?)
Other info
Owner, estimate, …
Software Requirements
It is always hard to describe and document the requirements in comprehensive way
Good requirements save time and money
Requirements always change during the project!
Good requirements reduces the changes
Prototypes significantly reduce changes
Agile methodologies are flexible to changes
Incremental development in small iterations
Software Architecture and Software Design
Software design is a technical description (blueprints) about how the system will implement the requirements
The system architecture describes:
How the system will be decomposed into subsystems (modules)
Responsibilities of each module
Interaction between the modules
Platforms and technologies
Software Design
Detailed Design
Describes the internal module structure
Interfaces, data design, process design
Object-Oriented Design
Describes the classes, their responsibilities, relationships, dependencies, and interactions
Internal Class Design
Methods, responsibilities, algorithms and interactions between them
The Software Design Document (SDD)
Formal description of the architecture and design of the system
It contains:
Architectural design
Modules and their interaction (diagram)
For each module
Process design (diagrams)
Data design (E/R diagram)
Interfaces design (class diagram)
Software Construction
During the software construction phase developers create the software
Sometimes called implementation phase
It includes:
Internal method design
Writing the source code
Writing unit tests (optionally)
Testing and debugging
Integration
Writing the Code
Coding is the process of writing the programming code (the source code)
The code strictly follows the design
Developers perform internal method design as part of coding
The source code is the output ofthe software construction process
Written by developers
Can include unit tests
Testing the Code
Testing checks whether the developed software conforms to the requirements
Aims to identify defects (bugs)
Developers test the code after writing it
At least run it to see the results
Unit testing works better
Units tests can be repeated many times
System testing is done by the QA engineers
Unit testing is done by developers
Debugging
Debugging aims to find the source of already identified defect and to fix it
Performed by developers
Steps in debugging:
Find the defect in the code
Identify the source of the problem
Identify the exact place in the code causing it
Fix the defect
Test to check if the fix is working correctly
Integration
Integration is putting all pieces together
Compile, run and deploy the modules as a single system
Test to identify defects
Integration strategies
Big bang, top-down and bottom-up
Continuous integration
Coding != Software Engineering
Inexperienced developers consider coding the core of development
In most projects coding is only 20% of the project activities!
The important decisions are taken during the requirements analysis and design
Documentation, testing, integration, maintenance, etc. are often disparaged
Software engineering is not just coding!
Programmer != software engineer
Software Verification
What is software verification?
It checks whether the developed software conforms to the requirements
Performed by the Software Quality Assurance Engineers (QA engineers)
Two approaches:
Formal reviews and inspections
Different kinds of testing
Cannot certify absence of defects!
Can only decrease their rates
Software Testing
Testing checks whether the developed software conforms to the requirements
Testing aims to find defects (bugs)
Black-box and white-box tests
Unit tests, integration tests, system tests, acceptance tests
Stress tests, load tests, regression tests
Tester engineers can use automated test tools to record and execute tests
Software Testing Process
Test planning
Establish test strategy and test plan
During requirements and design phases
Test development
Test procedures, test scenarios, test cases, test scripts
Test execution
Test reporting
Retesting the defects
Test Plan and Test Cases
The test plan is a formal document that describes how tests will be performed
List of test activities to be performed to ensure meeting the requirements
Features to be tested, testing approach, schedule, acceptance criteria
Test scenarios and test cases
Test scenarios – stories to be tested
Test cases – tests of single function
What is Project Management?
Project management is the discipline of organizing and managing work and resources in order to successfully complete a project
Successfully means within defined scope, quality, time and cost constraints
Project constraints:
Scope
Time
Cost
Quality
What is Software Project Management?
Software project management
Management discipline about planning, monitoring and controlling software projects
Project planning
Identify the scope, estimate the work involved, and create a project schedule
Project monitoring and control
Keep the team up to date on the project’s progress and handle problems
What is Project Plan?
The project plan is a document that describes how the work on the project will be organized
Contains tasks, resources, schedule, milestones, etc.
Tasks have start, end, assigned resources (team members), % complete, dependencies, nested tasks, cost, etc.
Project management tools simplify creating and monitoring project plans
What is a Development Methodology?
A development methodology is a set of practices and procedures for organizing the software development process
A set of rules that developers have to follow
A set of conventions the organization decides to follow
A systematical, engineering approach for organizing and managing software projects
Development Methodologies
Back in history
The "Waterfall" Process
Old-fashioned, not used today
Rational Unified Process (RUP)
Microsoft Solutions Framework (MSF)
Modern development methodologies
Agile development processes
Scrum, Kanban, Lean Development, Extreme Programming (XP), etc.
The Agile Manifesto
“Our highest priority is to satisfy the customer through early and continuous delivery of valuable software“
Manifesto for Agile
The Agile Spirit
Incremental
Working software over comprehensive documentation
Cooperation
Customer collaboration over contract negotiation
Straightforward
Individuals and interactions over processes and tools
Adaptive
Responding to change over following a plan
Agile Methodologies
Scrum
Kanban
Lean Software Development
eXtreme Programming (XP)
Feature-Driven Development (FDD)
Crystal family of methodologies
Adaptive Software Development (ASD)
Dynamic System Development Model (DSDM)
Agile Unified Process (AUP)
Scrum
Scrum is an iterative incremental framework for managing complex projects
Scrum roles:
Scrum Master – maintains the Scrum processes
Product Owner – represents the stakeholders
Team – a group of about 7 people
The team does the actual development: analysis, design, implementation, testing, etc.
Scrum Terminology
Sprint
An iteration in the Scrum development
Usually few weeks
Product Backlog
All features that have to be developed
Sprint Backlog
All features planned for the current sprint
Scrum Practices
Sprint Planning Meeting
At the beginning of the sprint cycle
Establish the Sprint backlog
Daily Scrum stand-up meeting
Each day during the sprint – project status from each team member